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So I thought, 'What's good family programming that is still right for Nickelodeon's kids but everybody can watch? Whether it's student television, whether it's adults who don't have kids that just love a good game.'" Having watched the Crystal Maze as a teenager, it seemed like a "no-brainer" to Bagshaw, despite the fact that families traditionally haven't played the game together. Family TV really is like feel-good television. And it just didn't feel quite right in the current climate. We were pitched a lot of shows that were pitting parents versus kids or family versus family.
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"When I'm looking for a new big physical game show, we knew that we wanted to have families play this new show, whatever it might be. " really felt that we should be doing our own version of shows that the kids love to watch, but with a Nickelodeon lens," Bagshaw explained.
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Rob Bagshaw, Nickelodeon's Executive Vice President of Unscripted Content, grew up in the UK with the Crystal Maze, and explained that the series felt ripe for a US adaptation after the network realized that their audience demographic seemed to be gravitating towards unscripted network TV shows with family appeal, like American Ninja Warrior, The Voice, America's Got Talent, The Masked Singer, Dancing with the Stars, and Ellen's Game of Games. Play The History of The Crystal MazeThe original UK show ran from 1990-1995 before being revived in 2016 (it continues to air across the pond), but surprisingly for such a high-concept game show, the format never made it Stateside, until now. Check out one of the new show's most stressful challenges, "The Shrinking Room," in the video below: Evoking the tension of an escape room, if contestants failed their puzzles or didn't complete them within the allotted time limit, they could risk being locked in the room, reducing the team's size and leaving that player unable to compete in the Crystal Dome. Teams of six adults would compete to complete games and earn "time crystals" - each crystal giving them five seconds towards the time they'd spend in the final challenge, an elaborate "Crystal Dome," where they'd have a chance to try and collect 100 gold tokens to win the cash prize, all while the tokens were blown chaotically around them by giant wind machines. But if you grew up in the UK, there was one game show that captured the public's imagination throughout the decade - The Crystal Maze, an immersive, interactive labyrinth filled with physical and mental challenges, spread across four distinct, themed "zones," including one that recreated an Aztec jungle, and another that imagined a pristine, space-based future.
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